The Logbook Project

Tabletop Roleplaying Game Design

The publishing name of Max Hervieux.

New games available on Patreon! $3 for the most recent, $10 for my whole collection.*

All games available individually on The Store, DrivethruRPG, and Itch.io.

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Tabletop Game Design:

Legend of the Elements, elemental magic kung-fu wuxia action Powered by the Apocalypse.
Legend of the Elements 2nd Edition is in development on Patreon! Weekly updates with the newest content I’ve made, for the $3 tier and higher!
*Full 1st Edition not included in Patreon Backlog.

Worlds Without Harmony, a game about ideological conflicts, unanswerable questions, and the people caught between them.

*Not be available in Patreon Backlog.

TITAN/child, children in a living mech trying to save the world at the cost of their innocence, or more.

Blood/Lust, gothic romantic horror the forbidden love between a vampire and their lover.

Magical/Girl, a normal girl and a spirit of justice face down dark spirits with compassion and understanding.
Currently under development! The prologue, Becoming Magic, is available on Patreon, with additional chapters added monthly! Two chapters have already been added!

Diadem, a game of Roman oratory and political backstabbing while trying to choose a new ruler.

In The Court Of The Poison King, desperate courtiers turning on each other to save a dying kingdom.

Remember Us., the decaying record of a surreal journey, already half-forgotten.

The Quiet Tower, collaborating on a great project until our differences bring it all down.

Overview of my Patreon games, including all the above* and more.

Other Projects, released for free, including a bunch of custom Monsterhearts content.

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Art:

Learning Pixel Art, an instructional book for learning this precise digital art form.

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About Max Hervieux:

Max is a bisexual cis man (he/him/his) who lives in Seattle, Washington. An avid roleplayer and artist, he lives with his fiancée Rebecca and their cats Ruby and Python. If you have any questions, please feel free to contact him by email at thelogbookproject@gmail.com or on Twitter @Logbook_Project.

The Shining Void

Shining Void.png
Shining Void.png

The Shining Void

$7.00

Even as the cogs of galactic civilization turn, as trade, culture, and peace flourish and spark, the stars are forever silent. Hiding in wait, in the darkness between those stars, are those who would threaten to tear it all down.

It is your crew, brought together from all the galaxy’s cultures and disciplines, that are going to stop that from happening. Only you know why: whether for God, glory, or country, all that matters is that when the job is done, the stars are quiet once more.

A Powered By The Apocalypse game about sci-fi action heroes on a spaceship. Modeled on Mass Effect specifically and Star Wars, Star Trek, Farscape, Guardians of the Galaxy, and Firefly generally.

The Shining Void was originally partially developed in 2013, and I conducted several successful playtests. Despite the game’s potential, it was eventually put down due to a design block and the finalizing of Legend of the Elements taking all my attention. Now I’m breathing new life into the game, revitalizing the layout and design.

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